Odyssey Menu
A downloadable tool for Windows and macOS
When I first played Super Mario Odyssey I thought the "kingdom selection" menu was super cool, so I decided I was going to recreate the effect on Unity!
I wanted to build something that was similar but also easy to use, given the fact that I always think about how these tools are built with game designers in mind. I just wanted to build a system that people would actually use in a game development process.
I tried to make the whole thing as intuitive as possible, so I implemented sliders and a lot of editor handles to make positioning of points easy to understand.
In this particular build I used the Earth as an example simply because it's super easy to find earth textures/normal maps.
After I was done with the recreation, I decided to create an open-source and decently documented repository so that people could try the code for themselves and implement it in their projects! Here's the repository!
Status | Prototype |
Category | Tool |
Platforms | Windows, macOS |
Author | André Cardoso |
Tags | Level Editor, Unity |
Comments
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Nice job dude
Thanks mate!